Category Archives: XB PointStream

Refocus – PSIParser

So, I’ve taken a huge step back in terms of blogging.  I just haven’t felt like there’s been much to blog about.  I’m here to refocus because I’ve made what I consider “huge wins” with working on XB-PointStream. I did feel like I didn’t have much to blog about.  I was having huge problems in [...]

Also posted in Open Source, Professional, WebGL | 2 Comments

XB PointStream at FSOSS 2010

The Free Software and Open Source Symposium has come and gone (nine days ago) and I’ve still yet to blog about my presentation.  In fact, I just plain haven’t blogged in a while.  I’ve fallen out of habit.  It could be that I’m too busy or that I still don’t like writing about things I [...]

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New School Year, still working on the same projects

Though do not let that sound resentful; it’s not at all.  I’m still glad to be working at Seneca’s Centre for Development of Open Technology.  It’s great to be able to do work on open source tech (and get paid for it).  Processing.js is coming to a close for several of us.  At least, with [...]

Also posted in Open Source, Processing.js, Professional, School | 1 Comment

XB PointStream 0.4 Release!

So, I haven’t really talked about my new project a whole lot and now I’m going to change that. This is somewhat a pre-emptive release blog as the release isn’t really finalized and probably won’t be until early next week. I just really didn’t know what to name my blog.  I, also, apologize in advanced [...]

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Toronto WebGL Community

This is the Toronto WebGL Community!  Or at least the people we know that currently actively work on it…  if there’s more of you out there, feel free to let yourself known and get involved by posting on the comments of this blog.  I’ll make sure the right people see your stuff. Anyway, this picture [...]

Also posted in Open Source, Processing.js, Professional, WebGL | 13 Comments

Manually creating a PNG…

… pixel by pixel. Like I’ve said before, most of the Processing.js team are shifting their main focus on different projects over the summer.  Some of the members are working on Popcorn.js, a Javascript video player library that uses the HTML5 video tag.  Andor Salga and I are working on imaging 3D point cloud data [...]

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